Video2026-05-20
Waypoint-1.5 runs real-time AI worlds on everyday GPUs
Interactive, generated game worlds now run locally rather than in a datacentre — a milestone for real-time video models on consumer cards.
Source: over.world
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Interactive, generated game worlds now run locally rather than in a datacentre — a milestone for real-time video models on consumer cards.
Source: over.world
A new training recipe generates video frame-by-frame in real time, a key step toward interactive generative video on a single GPU.
Source: self-forcing.github.io
Alibaba's Wan 2.5 lifts quality and clip length for open text-to-video that runs on consumer GPUs.
Source: github.com
Longer, more controllable clips reach more users as text-to-video matures.
Source: openai.com
Live, controllable video avatars now run at interactive frame rates on a single card.
Source: arxiv.org